Why Should Schools Include Esports in the Curriculum?

4 Min Read

Not long ago, eSports in school could be seen as gaining a lot of popularity. And, according to research, participation in school activities is said to hold a major positive impact on student’s performance and overall well-being. However, the idea of organising eSports in schools has been resisted by most parents and educators. But the inclusion of eSports in schools is said to have exceptional benefits. Some of the benefits of eSports in schools have been given below:  

eSports in Schools Brings Success to More Students 

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In 2018, the Pew Research Center reported that 97% of teen boys and 83% of teen girls played video games. Moreover, a few of those teens are found to be involved in school sports and clubs. Various schools have been offering eSports as an extracurricular activity that successfully managed to provide the students with a community. eSports in schools is also considered to have the capability of transporting these kids from the solitary world of digital gaming into the common space of the school computer lab or library commons. 

Inclusion is Good for Students and the Community

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To make a social experience, it is considered beneficial for students to join a school eSports team. Based on facts, in the absence of a school eSports club, passionate gamers are seen to feel left out of mainstream school social life. Moreover, such inclusion can further help the students be a part of their school community.  

Students Learn Valuable Skills While Playing eSports in School 

According to the studies, the idea of children participating in eSports has been liked, as well as appreciated by their parents. However, this may be due to the reason that team sports manage to provide an auditorium for teaching important lessons and life skills beyond the classroom. 

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Esports in Schools Fosters STEM Learning 

As it is said, Esports and STEM go hand-in-hand. Therefore, students who are drawn to gaming are often equally fascinated by the broader technology ecosystem. In 2018, for example, Riot Games’ director of collegiate eSports said that nearly two-thirds of their League of Legends players were majoring in STEM fields. Thus, presenting eSports as an extracurricular activity is considered a great way for high schools to motivate students to pursue careers in lucrative STEM-related fields.

eSports in Schools Develop College and Career Opportunities 

Based on experiences and facts, it can be seen that students in eSports have shown more interest in pursuing higher education. eSports further provides students with added options for their next steps in life. Considering the above points, it can be said that the inclusion of eSports in school is quite beneficial. Furthermore, parents and teachers have also shown interest in this new idea, and it is also enjoyed by the children.

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