U.S Gaming: Seven SDKs used by American Game Publishers
In this article, we will take a look at SDKs that are mostly used by US game publishers.
Mobile SDKs are software development kits that allow app developers to create platform-specific applications. These resourceful kits include everything a developer needs to build an app, including tools like libraries, supporting documents, sample code, procedures, and step-by-step manuals. A mobile SDK, in simple terms, is a few lines of code which enable your app to interact with other third-party apps.
In this article, we will take a look at SDKs that are mostly used by US game publishers,
- Google Firebase
Google Firebase is incorporated in 64% of mobile games published by American publishers. There were a total of 17,068 games. Firebase is a mobile and web application development platform SDK that allows app developers to create apps faster often without having to worry about power grid. It includes features such as analytics, databases, messaging, and crash reporting, allowing developers to act rapidly and concentrate on their users.
- Google Ads AdMob
Google Ads AdMob is incorporated in 64% of mobile games published by American publishers. There were a total of 16,913 games. AdMob by Google is a mobile advertising service that enables consumers to monetize their mobile applications through in-app advertising. AdMob, which is premised on the Google Mobile Ads SDK, exists to serve over 200 billion ad requests per month and currently has over 1 million advertisers and 1 million apps running on its mobile ad network.
- Unity Ads
Unity Ads are incorporated into 35% of mobile games published by American publishers. There were a total of 9,329 games. The Unity Ads SDK assists publishers in integrating video advertisements into their games, with the goal of increasing revenue and trying to improve user experience. Unity Ads allows developers to offer users a wide range of rewards in exchange for watching videos, such as more “life,” currency, score increases, and so on.
- Google Play Game Services
Google Play Game Services is incorporated in 26% of mobile games published by American publishers. There were a total of 6,849 games. Google Play Game Services is a cross-platform SDK that allows app developers to conveniently incorporate popular gaming features like accomplishments, scoreboards, Saved Games, and real-time multiplayer into their tablet and mobile games.
- Google Drive
Google Drive is incorporated into 25% of mobile games published by American publishers. There were a total of 6,665 games. App developers can use the Google Drive SDK to generate mobile, web, and desktop apps that use Google Drive cloud storage. Reading, writing, and syncing files in Google Drive are all included.
- Google Play In-app billing
Google Play In-app billing is incorporated in 29% of mobile games published by American publishers. There were a total of 7,746 games. Google Play In-App Billing is an SDK that allows developers to sell digital content in their Android apps. It can be used to sell one-time items, rewarded items, subscriptions, and other services.
- FMOD
Firelight Technologies’ FMOD is a proprietary sound effects engine and authoring tool for video applications and games. On a variety of operating systems, it can play and mix sounds in various formats. FMOD is included in 58% of mobile games published by American publishers. There were a total of 15,288 games that incorporated FMOD.
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