At the Esports Awards 2022, Riot Games won the Publisher of the Year award. Since winning the title in 2019 and for the sixth time overall since Blizzard Entertainment and Valve Corporation did so in 2016 and 2018, respectively, the studio has won Publisher of the Year four times in a row. Along with them, Psyonix, Valve, Garena, Tencent, Ubisoft, Epic Games, PUBG Corp., and EA are also up for the honour.
Valorous as Riot Games
Since the US-based gaming company is also up for “Esports Telecast Team of the Year,” more exciting news may be in store for it soon. Riot Games has had a successful year in 2022, and the Developer of the Year accolade is now the jewel in its richly decorated crown. The League of Legends esports campaign was an interesting beginning for Riot Games. In addition, the game received a huge number of tweaks, skins, and champions. A brand-new event pass was also unveiled. Then a brand-new champion named Zeri entered the fray, and despite numerous nerf attempts, she emerged as one of the Meta’s most lethal ranged options. Riot Games’ release of three new Agents for the well-known FPS game this year didn’t leave Valorant far behind.
Neon, a dualist with the ability to boost her speed, was first introduced in January. Then in April, Fade, an initiator adept at pursuing, capturing, and perplexing her adversaries, was let loose. Harbor, a Controller who uses his water-based powers to slow foes and block bullets, was the final Agent to be released this year. The inclusion of two-factor identification in the Riot Client was one of the biggest developments of 2022. This added extra security measures and made every account more secure and safer. In addition, it was disclosed that Arcane’s second season was in the works and would air after 2022.
The inclusion of two-factor identification in the Riot Client was one of the biggest developments of 2022. This added extra security measures and made every account more secure and safer. In addition, it was disclosed that Arcane’s second season was in the works and would air after 2022. The 2022 Esports Awards, among the most important award events in the electronic sports industry, has provided us with a list of the top personalities and organizations in this expanding field. The ceremony, which awarded the best in the business in 34 categories, including team, player, host, journalist, caster, and esports content creation of the year, took place on 13th December in the World Las Vegas Resorts Theatre.
One of the biggest winners was Tencent TCEHY’s Riot Games, as the American game developer won the Esports Publisher of the Year, Esports Telecast Team of the Year, and Esports Game of the Year Prizes for Sport of its phenomenally popular “Valorant” game. The League of Legends World Championship, the Valorant Champions Tour, and 12 other international Sport of Legends esports leagues are all run by Riot Games. The business, which as of 2018 had 24 offices globally, sells league streaming rights as well as corporate sponsorships.
To increase the scope of its esports productions, Riot started developing three additional “remote broadcast centers” in 2021, one each in Asia, Seattle, and Europe. The facilities would be able to support both on-site productions and remote productions that connected to their data centres and utilized their technology.
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